Saturday, April 11, 2020

Blog Post #4 Week 9

Welcome to the fourth blog post! As we move to distance learning, keeping up with our daily work has been quite challenging. However, with the help of  Dr. Forest Stonedahl and Team Puffin's ability to adjust quickly, we have managed to move forward. Our focus as we approach our first deadline, is to have essential features working. From these features, here is what we have done so far.



 1. We were able to download the list of call signs from Firebase storage to use in our  main game activity, which also means that we added Firebase Storage into our app. 

2. We were able to create Morse code sounds using these call signs by using a helper class. We first
started experimenting with  Sound Pool but we decided to change to Audio Track, to create these sounds.

3. We were also able to get the main game screen timer to count down. This time value can either be from the default value or value entered by the user in the settings. 

4. We also linked it to the End Activity once that timer runs out.











5. We also added parent activity to the settings activity.

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